
In some cases the CPU recovers faster than a player.Īnother easy way to have a more difficult IA Jade and Unmasked Sub-Zero's largest autocombos deal more damage when performed by the cpu. Perhaps to make it easier for the IA? Same with many moves that doesnt work against the bosses

The input for Jade's Returning Boomerang doesn't work when you play against the CPU. Human Smoke always fights on the Blue Portal stage against the CPU (except vs bosses).īeing a exclusive character (secret) they forgot to treat it like a normal one Special moves that don’t deal damage will give damage if they’re performed in a juggle with Damage Protection activated. If multiple moves hit at the same time, the game will register them as one hit.ĭifficult to be more precise for the game? In some cases the hit/damage percentage counter doesn't register the hits or damage correctly. Some combos deal less damage than what you would expect due to damage protection (reduced damage).Īltough there is a normal balance for it, some of these looks not that normal We built the video thanks to the information of many players but I would like to give a special mention to these guys who helped me the most: quick toughts: The video includes curiosities related to the damage, CPU specifics, special moves, advanced properties, unexpected unblockables, finishers and fatalities, graphics, audio, hitbox, etc.

It is not a video that tries to cover all known glitches, but some other aspects of the game too. It includes new curiosities, new examples, covering many features of the game that we find "curious"/interesting. This is a remake based on the previous videos about the curiosities of Ultimate Mortal Kombat 3 Arcade, that I have collected over time (with help from several other players) and that is meant to be definitive. Due to the great success of the original video trilogy (better reception than I expected to my surprise), I have conceived this remake with the help of some fellows of the MK community.
